Tuesday, May 31, 2011

Album Covers: Eminem



The Original & Alternate covers to all of Eminem's solo albums.





Recovery














-Don't Just Be A Robot, Be Happy

Thursday, May 26, 2011

Game: Killzone 3

          Killzone 3 (Another PS3 exclusive) picks up exactly where KZ2 (Killzone 2) left off.  I played the campaign during the month the PSN (PlayStation Network) was down. Playing on the hardest difficulty available the game proved challenging.  Throughout the game you get to use or ride in various vehicles that definitely helps with the game getting redundant.  Vehicles like the tankexoskeleton, snow bike, hovercraft dropship, jet pack, and spaceship.  They all have different game play mechanics, which help change the pace of the game.  Don't get me wrong KZ3 is a solid FPS even if it didn't include them. (I consider it more of a bonus, not a necessity.)
          Now on to my favorite part; multi-player mode.  When your playing online you can choose from five classes: Marksman, Engineer, Field Medic, Tactician, and Infiltrator.  Each class has their own load out and primary ability.  For example the Infiltrator can disguise himself to look like a member of the other team, which is perfect for sneaking around behind enemy lines.  You need "Unlock Points" to upgrade your load out and abilities. You get unlock points by ranking up and you rank up by getting kills and completing objectives.
          There are three game modes in KZ3 they are: "Guerrilla Warfare", "War Zone", and "Operations".  Guerrilla Warfare is just a fancy way to say death match.  War zone is crazy because the the objective is always changing. The objectives are "Body Count" (Death Match), "Capture & Hold", "Search & Retrieve" (Capture the Flag), two rounds of "Assassination" and two rounds of "Search and Destroy".(Both Offensive & Defensive Rounds)  They change at random once a round has ended. (Rounds are 5 minutes in length within the same game.)  This keeps you on your toes and constantly changes the pace of the game.  (Just because you won the first three rounds doesn't mean you won.)  
          The last mode is Operations (My favorite).  In Operations the ISA and the Helghast fight for control of the map.  The ISA is attacking  and the Helghast is defending. The ISA must perform certain tasks to gain access to more of the map and the Helghast must stop them from completing those tasks.  If the Helghast succeeds at stopping the ISA at any of the choke points then they held their ground and win the game.  The ISA must succeed in all three choke points in order to win.  
          A special feature in Operations is the cinematic cut scenes.  There are cinematics for the intro, the three choke points, and whether you win or lose for both teams.  These are specific to the map and include the best players in the round. (Or the lucky one who completed the task.)  You get a kick out of being in the cut scenes, especially if your friends are with you.  Like any FPS, it has little to no replay ability unless it's online.  (I enjoyed KZ3, but FPS are all reskins to me.)
-Don't Just Be A Robot, Be Happy

Tuesday, May 24, 2011

Anime: Afro Samurai

          Afro Samurai is a story of vengeance. Afro is the main character, who has embarked on a ruthless quest.  He chose this because when he was a boy he witness his father's death.  He died in a duel for the number one headband which he was defending.  During the duel he was decapitated and Justice, the new number one threw his head at Afro's feet.  That was the moment when he lost his innocence and began to harbor a hate that eventually put him on the path of revenge.
          It's shown at the very end that there are many more headbands as Jinno (Afro's childhood friend) returns covered in them.  The rules on how they are obtain and their use is unclear.  As for the number one and two headbands it goes like this:  The one who wears the number one head band is considered to be the fiercest warrior in the world and shall posses the powers of a god.  (It's the god powers that draws so much attention.)  To obtain the number one headband you must kill the current Number One. (Here's where it gets interesting.) To gain the right to challenge the #1 (Number One) you must already be in possession of the number two headband.  The problem with being the Number Two is that anyone can challenge you. (Quick recap: Only the #2 can challenge the #1, but anyone can challenge the #2.)
          It is this point that makes being the #2 (currently Afro) so hard.  You must be skilled because if not you won't last with it.  Afro's journey to Mount Shumi is chronicled in five episodes.  Along the way there are many that want the number two headband for themselves and Afro must accept every challenge or forfeit it.  There's a lot of action (Some of it is over the top) and blood.  Afro cuts his opponents down with brutal efficiency and you aren't spared any of it.  There's also some fan service in the show.  Most notably the soft core porn scene near the end of episode two.  The rest is provided by Brother 1 side-girl, but she doesn't appear much. (This isn't one of those shows that only get by on fan service.)    
          I feel like there is some East vs. West (Not coast) undertones in Afro. With Hip-Hop having a strong influence on the designs and the show being set in feudal Japan. (A futuristic feudal Japan.)  It becomes more apparent when you consider Justice.  He's a cowboy and Afro's nemesis. (Nothing says western culture like cowboys.) Need I say more?  Cowboys vs. Samurai.  Take it how you will, but in the end Afro Samurai is a raw & gritty mash up of east and west cultures that when combined make for a damn good show. 
-Don't Just Be A Robot, Be Happy

Thursday, May 19, 2011

Music: Afro Samurai OST

          This soundtrack is part soundtrack and part songs inspired by the show.  That's due to the fact that some of these, if not most of the tracks with vocals never appear in the series.  Needless to say the tracks with vocals are the best part of this OST.  RZA produced everything except for the two Stone Mecca songs and the one with Maurice.
          With Moives like Ghost Dog and both Kill Bill's under his belt, RZA was perfect to work on The Afro Samurai soundtrack.  Samurais being a part of RZA's philosophy (in a sense), brought pure Wu flavor to the project. He sampled snippets from the show to create that signature sound that he is best known for.  All in all, it could be considered a Wu solo album in the same vein as The Would According To RZA

Gems (Top Three)

1.)Who Is Tha Man? By Reverend William Burke - Track #9
I'm surprised at how many people don't like this song. To me Burke kills the track and RZA destroys the beat.  The sample used in the hook is my favorite part.  (It always gets me to sing along in my car.)  They bring raw beats with rapid fire rhymes to lay rest the age old question; Who is the man?


2.)Cameo Afro By Big Daddy Kane, GZA, & Suga Bang Bang - Track #11
BDK (Big Daddy Kane) & GZA come together to do what they do best.  They keep in line with the soundtrack by making plenty of references about sword play and killing your opponent.  I'm amazed at how much material these guys have created over the years and still aren't tapped out.  It takes incredible skill to develop a style that can be considered dope years later. Rappers can only hope to have a career last half as long as these vets.


3.)Certified Samurai By Talib Kweli, Lil Free & Suga Bang Bang - Track #3
It starts off with a lot of powerful energy for the first ten second.  In that time you subconsciously prepare yourself for whats to come, only to get knocked off balance by the horns that come in with Suga Bang singing.  By the time you gather yourself your knee deep in Kweli's verse with a beat no where near what you expected.  The new beat captures you though.  I can say without a doubt, this is a RZA production at it's finest. Suga Bang sings the chorus and Lil Free finishes off the song with trendy rhymes in the second verse. (Not to happy with it.)
-Don't Just Be A Robot, Be Happy

Sunday, May 15, 2011

Game: Heavenly Sword

          Heavenly Sword (a PS3 exclusive) came out a year after PS3 was released.  Many games have come out since then and yet I still can't really think of any that are acted out so well.  The writing and the voice acting are incredible. The characters in Heavenly Sword are great.  When all this comes together the result can only be an unforgettable game. I enjoyed the cinematics,  not only because of the need to know how things progressed but how these scenes were acted out. HS (Heavenly Sword) truly blurs the line between the movie and gaming industry.
          HS's backdrop is that there was a great war threatening mankind.  An evil Raven King lead a massive army that destroyed everything in their path. (Kind of like Sauron from Lord of The Rings.) When all hope is lost the heavens sent a warrior to face the Raven King.  With the "Heavenly Sword" at hand the warrior dispatches the king and restores peace to the world, but that peace didn't last.  Once he killed the Raven King he disappear leaving behind his weapon.  Man quickly  became corrupted by the power and began to kill each other to posses it.  That senseless violence is what started the clan, they take the sword (never using it) in hopes to end the bloodshed. They release a short five episode animated series as a prequel to the game.  Poki3 over at youtube did us all a favor and combined all five episode into a short ten minute video. (Yes, two minutes per episode average.)
          The game has beautiful vistas.  The scenery in each chapter are like works of art in themselves. You fight through a snow fortress, forest temple, and valleys bridges that seem to be linked by castle-like pillars. (check out chapter 2, if you didn't get that last one.) This coupled with the soundtrack creates rich environments, that are gratifying. The best term I can come up with to desricbe the music is ethnic orchestra. (It is so good that I got the soundtrack on my iPod.)  In this orchestra they mix traditional western instruments with eastern instruments to form a powerful, yet organic sound.
          You play as Nariko and Kai.  Both are part of the clan that has been protecting the sword for centuries.  Nariko is skilled with swords and face to face combat.  She is the one who actually breaks the sacred code, never to wield the Heavenly Sword.  Once Nariko starts using the sword you can use it in many ways.  The default stance, known as the speed stance has an equal amount of speed and damage.  In this stance the sword takes the form of two blades.  In range stance, the sword become two chain blades that she uses to to kill enemies at a distance.  Range stance is the fastest but the weakest of all three stances.  Finally the power stance, is the strongest and slowest of all stances.  It takes the form of a giant two handed sword.  You can quickly switch between all of these to preform some interesting combos.
          Kai is an archer.  Usually when you play as her, she is stationed in one spot from which she must kills everything in sight. (It's like a sniping mini-game.) Here you are going to get acquainted with what the game refers to as "after touch".  After touch is a feature in the game where you use your SIXAXIS controller's motion-sensing capabilities to guide projectiles to their target. (Kind of like sniping with Max Payne, only you can control the bullet after you shoot it.)  I think there's one stage where you actually walk around with Kai.  In it you come to find she can't fight, so your best bet is to keep bad guys away.  If they get to close run away, turn and shoot.
          Okay now to address the elephant in the room, God of War.  God of War I and II were both release before Heavenly Sword.  The developers over at Ninja Theory admitted that the games had an influence on their project.  They even put Kratos's armor  (from GOW II) and weapons on display in a section of the game to pay their respects.  To pay To me the one of main similarities is the red and white design of both Nariko and Kratos.  The only other thing that comes to mind is Nariko's range stance,  where her weapons are exactly like the one from God of War's.  After that there are none. Besides, it's another option when your looking for an action-adventure game.  I don't see anyone complaining that FPS (First Person Shooters) are all just reskined guns and enemies of each other.  
 -Don't Just Be A Robot, Be Happy

Saturday, May 14, 2011

Music: Macklemore - The Language Of My World

          The Language Of My World is thought by most Macklemore fans to be his first release (it isn't).  This album is hip-hop at it's purest.  Out of the nineteen tracks (the Intro doesn't count) there are ten that I consider unskipable.  I expect less than a 4th of songs from albums to be gems. The other nine are good, but not my cup of tea.  With that said it was really difficult for me to pick three to share with you.  I was almost tempted to add a bonus. 
            He's a Seattle-based emcee.  His style is very different from the East, West, and South coast (even though Seattle is in the West). Here he covers topics such as: homelessness, racism, the war in Iraq, class-ism, drug use, love, and the immaturity we had as high school students.  The beats on this album were amazing.  I'm not sure who all the producer are, but I've been following Budo, who (did The Magic - Track #13) has a uqnie style of his own.  Overall, it's a very well thought out effort from Macklemore, who seems to be (like wine) getting better with time.  If you like The Roots, Mos Def, Common or early Kanye then you've got to check out this album.

Gems (Top Three)

1.) Hold Your Head Up Ft. Xperiance - Track #6
It's (as the title suggests) about staying positive, no matter how grim things are.  It focuses on how relationships grow apart and the strength needed to accept that.  Macklemore puts pure hearted poetry (it's more then rap) to a mellow semi-jazz beat, an immaculate combination. The chorus is sung by Xperiance, who's voice sounds like someone who just realize how to deal with the pain and is passing that along to you. Definitely good cruise music. Life goes on is the message here, but it won't be understood until you've lived it or until you've lost some friends for no reason at all.

2.) Contradiction - Track #17
It's about being aware of being a hypocrite, but trying not to be.  I find it very interesting how he developed this concept.  In the first verse he holds a conversation with a female fan who's calling him out on his shit.  The second verse is traditional to a point, that he's speaking directly to you, but you can argue that he's still talking to her.  We're not perfect and most of us talk a big talk, but actions speak louder then words. There's a fine line between saying it and living it, Which side are you on?


3.) As Soon As I Wake Up By Step Cousins (Macklemore & Xperience) - Track #19
This is a great feel good song.  Both artist go back and forth spitting poems full of pure positivity.  The song doesn't have a focal point, instead it branches out treading lightly in each verse.  It never loses momentum or that "make you smile" energy.  The beat is very light (innocent in a sense) complementing the verses flawlessly.  By the end, you can't help but have a better outlook on life.
-Don't Just Be A Robot, Be Happy

Friday, May 6, 2011

Music: CunninLynguists - Strange Journey Volume One

          Strange Journey Volume One is the third mixtape (Pretty much was an album) released by the CunninLynguists. With four true albums (That's 7 for you mathematicians.) under their belts, they are in true bloom.  No longer needing to "prove something" or "make a name" they take their artistic vision and run with it.  This was my first impression because this was the first album I got from them.  It was the cover art and the title that pulled me in and made me put down the cash for it. (It happens and I'm definitely not disappointed)
          I guess the reason it's considered a mixtape is because neither of the CunninLynguist rappers appear on some songs. (Though they are still produced by Kno.)  Just because it's categorized as a mixtape; don't think that this is in any way a half-assed effort.  Kno's beats captures (Or sets) the emotion carried by the album, while  Deacon and Natti cleverly convey their thoughts on a wide range of topics. To me the overall theme is the struggles of couping with the human condition(I might be wrong.) The fear of death and the search for purpose. These are the fundamental aspects of the human condition that plague me and yet I find joy in the simplest things like holding hands, creating and appreciating art. Sorry, sometimes I get lost in my own thoughts, but this is life and it is a strange journey.


Gems (Top Three)


1.) Die For You By Mr. SOS - Track #9 
Okay  officially, Mr. SOS isn't part of the group, but he was before. (I don't know why he left or anything, but this song being part of the line up shows they're still on good terms.)  It's about looking for real love and once you find it how would you know it's real. After a long list of messed up relationships it's hard to believe in it anymore.  You become numb and cynical, but that hole is still there.  That longing for affection is still there and so you keep trying to find it.  So when you think you found true love just ask: What would you do if I lose my way? See what they'll say.

2.) Don't Leave (When Winter Comes) By Deacon the Villain, Slug & Natti - Track #13
The song features Slug from Atmosphere (Another great band) who definitely was an asset to the track.  Being on the road more than being home takes a toll on anyone.  These underground artist really only get by with the money they make from their shows. So they (Underground artists in general) tour more then anyone else.  This song is about home sickness and the pain of leaving love ones behind.  They do it in hopes of better tomorrows.  The female vocals at the end was like an unexpected perfect touch finishing off this great song on a powerful note.

3.) Broken Van (Thinking of You) By Deacon the Villain, Natti, Mac Lethal - Track #15
This entire song is an analogy of women (Or relationships) and cars.  It is put together really well.  If you're not paying attention you would think the song is about being broke and not being able to take care of your car.  With lines like "Neglected all the checklist, proper maintenance, spark plugs, wires the bleeding brakes and shit."  Could be taken literally or as he didn't do what he was suppose to to keep the relationship alive.  Give it a listen and you will clearly see the skill and creativity these guys have.

BONUS! The Distance By tonedeff - Track #14
This would have been #2, but tondeff isn't in the group. (I know. Technicalities.) He is a close affiliate and founder of QN5 Music. (The label the Cunninlyguists are on.)  I'm actually not clear on what this song is about.  What I take from it is a life tale of loneliness.  I know I've had that feeling, where no mater what I do things never seem to get better.  (Not in an economical sense.)  A very sad piece, but I think that's what make it so beautiful.
-Don't Just Be A Robot, Be Happy

Wednesday, May 4, 2011

Things Like These

          From time to time I will post without it falling into my normal catogories.  I was just browsing on YouTube and found these videos.  They are amazing and a reminder that we must live life to the fullest.

The PEN Story
Is a video of a life journey told through pictures in a very interesting way.


Lucky
A lip syncing video with a twist of the song Lucky by Jason Mraz & Colbie Caillat.

-Don't Just Be A Robot, Be Happy

Movie: Source Code

          Okay this is my first movie "review"and it's on Source Code. (I saw it the weekend before this one and I want to write about it before I forget.) Like always I will tell you about it without ruining the story. In the film Jake's character (whose name I can't remember) uses the source code to playback a moment in time.  These playbacks are experienced by Jake first hand as if he was there.  He does this by taking the place of someone who was there.  While he's in the playback he can interact and do things differently giving it various outcomes. (Pretty much time travel, but they weren't calling it that.)  He's only alloted eight minutes because in the end his (In a sense) "avatar" dies.  The source code taps into the last eight minutes of the dead to recreate the playbacks Jake is experiencing.  He is tasked with finding a bomb on a train before it explodes as well as the bomber to prevent another attack.  
          The acting was really well done. (IMO) There was this one scene that had me choked up, but not a tear jerker. (There are movies that get me there though.) It gets wild as the story progresses.  Your ganna get hit with a couple of curve balls you didn't expect going in, but nothing over the top or too Hollywood.  Source Code is a perfect mix of Vantage PointDéjà Vu, and The Matrix.  It definitely gets 4 stars from me. (Sorry for the short post, but what can I say without totally spoiling it?) 
-Don't Just Be A Robot, Be Happy

Sunday, May 1, 2011

Game: Medal Of Honor



          Medal Of Honor was published or developed by EA. (you swear I know the game industry lingo, or care for that matter. Their logo is on it. That's all I need to know) I use to hate them, when all they did was sports and movie games, but this isn't about EA this is about their game.  I rarely play campaign on FPS because all I want to do is get online and fuck people up.  As I'm sure you know the PlayStation Network has been down for over a week, so with no other choice I played story mode. (That's right I am a PlayStation man.) My only real complaint with MoH is that it was short and easy. (I beat it in three days with no serious playtime and little effort on the hardest mode available.) 
          The craziest part for me was that you keep switching between characters throughout the game. You play as Navy Seal "Rabbit", Delta Force operative "Deuce", Army Ranger "Adams", and Apache Gunner "Hawk".  The transitions between character was also done really well. (Now I'm not going to ruin the story.) For example Adams team was in desperate need of air support and when it finally does arrive it's Hawk.  You then start playing as Hawk flying all over the mountain destroying various enemy camps.  When all is said and done Hawk starts making his way back to base when an Anti-Air gunner is about open fire on the helicopter. The gunner is picked off before he could shoot a single shot by Deuce (Who you then start playing as.)
          It's these things that make this game awesome as far as the story goes, but like I said from the start I play online more then anything else.  When your online you can play as three classes; RiflemanSpecial Ops, and Sniper.  To me Rifleman and Special Ops are interchangeable. (They are the run around and shoot everything with your machine guns guys) Sniper = Campers. (Far far away campers. Who kill you when you least expect it, because your taking the route no one who's "In the battle" takes.)  Now don't get me wrong I do my share of sniping, but God do I hate you guys.  Like any other FPS it has a death match & capture and hold.  What's unique for the game is the Combat Missions. (when I think about it-it isn't all that unique.) In Combat Mission you start on one end of the map and have to complete various objectives (depending on the map) to progress.  The opposing force has to stop you and hold out until your reinforcement runs out.
          You as a player gain experience points for the class you play as.  As you level up you will unlock more guns and attachment for those guns for that class.  Once you reach level eight you will be considered Tier 1.  Being in Tier 1 changes your appearance and give lower Tier players more points for killing you. (You should be good by now.)  Very little replay ability on the campaign side.  On the multi player side? You can play it everyday for five hours for two months before you want another FPS. (Your the reason this economy isn't a full blown depression yet.)
                                                                                                    -Don't Just Be A Robot, Be Happy
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